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Ergeonite©

Spells

Alteration Spells

Spell Name       Level Range Cast Time Duration Area of Effect
Erase 1 30 ft 1 permanent 1 pg/10" square/level
Description: Erases writing from a paper or surface.
Give Constitution 1 touch 1 10 rounds/level 3 creatures
Description: Gives +1 constitution per 2 levels (rounded up). Constitution over 18 costs triple.
Give Dexterity 1 touch 1 10 rounds/level 2 creatures
Description: Gives +1 dexterity per 2 levels (rounded up). Dexterity over 18 costs triple.
Give Strength 1 touch 1 10 rounds/level 1 creature
Description: Gives +1 strength per 2 levels (rounded up). Strength over 18 costs triple.
Grow Flame 1 5 ft/level 1 1 round/level 1' diameter fire
Description: This spell enables the magic-user to cause small fires – from as small as a torch or lantern grow to as large as a normal bonfire.
Gust 1 0 1 10 rounds/level 10 ft/level
Description: The caster can cause a wind of 5 mph/level in the desired direction within 10 ft/level of his/her location. Adds 1 defense against missile shots for each 5 mph wind applied.
Imbue Leather 1 touch 1 3 yards/level
Description: Leather object and ergeonite shards can be blended, allowing for magical enhancement.
Improve Hearing 1 touch 1 1 person
Description: Increases chance of hearing noise by 20%/level.
Inner Warmth 1 touch 1 1 round + 1/level person touched
Description: Adds four to save versus cold; decreases cold effects by 20 degrees/level.
Lock Door 1 10 ft/level 1 1 round/level 1 door
Description: Magically lock a door or opening.
Purify Food & Drink 1 10 ft 1 permanent 1 cubic ft/level
Description: Purifies food and water.
Repair 1 touch 1 permanent item touched
Description: This spell repairs a small break or tear. One break or 3 ft tear/level.
Armor 2 touch 1 4 rounds/level creature touched
Description: +2 defense.
Create Water 2 1 ft 1 permanent 1 gal/level
Description: Water fills a container or sprays from the caster's hand.
Darkness 2 10 ft/level 1 10 rounds + 10/level 5' sphere/level
Description: All light is removed. Non-magical light sources are dimmed – 1/10 usual effect.
Endure Heat 2 touch 1 10 rounds/level person touched
Description: Adds four to save versus heat; decrease cold effects by 20 degrees/level.
Find 2 20 ft/level 1 10 rounds/level
Description: The caster can see which direction points to a known object or person.
Imbue Cloth 2 touch 1 2 yards/level
Description: Cloth object and ergeonite shards can be blended, allowing for magical enhancement.
Imbue Wood 2 touch 1 2 cubic ft/level
Description: Wood object and ergeonite shards can be blended, allowing for magical enhancement.
Improve Taste 2 10 ft 1 2 cubic ft/level
Description: Makes food and water taste average rather than bad, good rather than average.
Magic Rope 2 touch 1 20 rounds/level 20 ft + 10 ft/level
Description: Rope will rise on command, tie off on command, or come loose on command.
Reveal Concealed 2 10 ft/level 1 20 sq ft + 5/level
Description: Concealed objects/people become visible.
Safe Fall 2 10 ft/level 1 1 segment/level 1 person or object
Description: Fall without damage.
See Far 2 touch 1 1 person
Description: Increases usual sight range by 20%/level.
Unlock Door 2 1 1 door
Description: Magically lock a door or opening. (If magically locked, must be higher level than lock).
Wall Climb 2 touch 1 1 round + 1/level creature touched
Description: Target can climb wall with fingernails, 20 ft/round.
Create Food and Water 3 5 ft 1 permanent 3 meals/level
Description: Food and water appear; enough to supply 3 meals and water per level of cast.
Fog 3 0 1 4 founds/level 10 ft + 5/level
Description: A fog grows round the caster.
Imbue Glass 3 touch 1 1/2 cubic ft/level
Description: Glass object and ergeonite shards can be blended, allowing for magical enhancement.
Misty Outline 3 10 ft/level 1 10 rounds/level 4 creatures
Description: Adds 4 to any concealment check, adds 2 defense versus missile weapons.
Plant Growth 3 40' 1 20' square
Description: All plants grow by 50%, blocking movement through the area.
Protection From Fire 3 touch 1 10 rounds/level creature touched
Description: No damage from fire or heat, 1/2 damage from magical or dragon fire.
Shape Wood 3 touch 1 permanent 10 sq ft + 5 ft/level
Description: Caster can shape wood by hand into a desired shape, or twist it out of shape.
Breathe Freely 4 touch 1 2 hours/level creature touched
Description: The target creature can breathe in any environment - air, water, smoke.
Growth 4 5 ft/level 1 10 rounds/level
Description: This spell causes instant growth of an object. Enlargement causes increase in both size and weight. Growth is 20% per level of experience of the magic-user.
Imbue Pottery 4 touch 1 1 cubic ft/level
Description: Pottery object and ergeonite shards can be blended, allowing for magical enhancement.
Lower/Raise Water 4 12 ft 1 permanent 10 sq ft/level
Description: Lowers or raises water one cubic ft/level.
Protection From Lightning 4 touch 1 10 rounds/level creature touched
Description: Creature touched takes no damage from lightning, 1/2 damage from magical lightning.
Reveal Invsible 4 10 ft/level 1 20 sq ft + 5/level
Description: Invisible objects/people become visible.
Affect Temperature 5 0 1 40 rounds + 10/level 20 ft + 5 ft/level area
Description: Increase or decrease local temperature by 20 degrees + 10 degrees/level.
Imbue Silk 5 touch 1 1 yard/level
Description: Silk object and ergeonite shards can be blended, allowing for magical enhancement.
Invisibility 5 touch 1 10 rounds/level 5 creatures
Description: Makes target(s) invisible.
Refine Rock 5 60 ft 1 permanent 10 ft cube/level
Description: Rock is broken into gravel or sand, and divided by material.
Shape Stone 5 touch 1 10 sq ft +5 ft/level
Description: Caster can shape stone by hand into a desired shape, or twist it out of shape.
Animate Wood 6 5 ft/level 1 1 round/level 3 cubic ft/level
Description: Wood will be animated.
Imbue Stone 6 touch 1 1 cubic ft/level
Description: Stone object and ergeonite shards can be blended, allowing for magical enhancement.
Animate Stone 7 5 ft/level 1 1 round/level 2 cubit ft/level
Description: Rock will be animated - boulders will roll, statues will move, etc.
Imbue Metal 7 touch 1 1 cubic ft/level
Description: Metal object and ergeonite shards can be blended, allowing for magical enhancement.
Animate Metal 8 5 ft/level 1 1 round/level 1 cubic ft/level
Description: Metal will be animated - statues will move, etc.
Weather Control 9 0 10 see description see description
Description: The caster changes the local weather - pushing away thunderstorms, causing cloud build-up, summoning sustained winds in desired direction.
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